Comments Posted By Lord Voldemort
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Setting may refer to:
A location (geography) where something is set
Set construction in theatrical scenery
Setting (fiction) in fiction
Setting up to fail a manipulative technique to engineer failure
Stonesetting, in jewelry, when a diamond or gem is set into a frame or bed
Campaign setting in role playing games
In computers and electronics, the Computer configuration or options of the software or device
Set and setting, the context for psychedelic drug experiences
Setting (knot), the tightening of a knot
The terms location and place in geography are used to identify a point or an area on the Earth’s surface or elsewhere. The term ‘location’ generally implies a higher degree of can certainty than ‘place’ which often has an ambiguous boundary relying more on human/social attributes of place identity and sense of place than on geometry.
Set construction is the process by which a set designer works in collaboration with the director of a production to create the set for a theatrical, film or television production. The set designer produces a scale model, scale drawings, paint elevations (a scale painting supplied to the scenic painter of each element that requires painting), and research about props, textures, and so on. Scale drawings typically include a groundplan, elevation, and section of the complete set, as well as more detailed drawings of individual scenic elements which, in theatrical productions, may be static, flown, or built onto scenery wagons. Models and paint elevations are frequently hand-produced, though in recent years, many designers and most commercial theatres have begun producing scale drawings with the aid of computer drafting programs such as AutoCAD or Vectorworks.
In theater, the technical director or production manager is the person responsible for evaluating the finished designs and considering budget and time limitations. He or she engineers the scenery, has it redrafted for building, budgets time, crew and materials, and liaisons between the designer and the shop. Technical directors often have assistant technical directors whose duties can range from drafting to actually building scenery.
A scene shop is often overseen by a shop foreman or master carpenter. This person assigns tasks, does direct supervision of carpenters, and deals with day-to-day matters such as absences, breaks, tool repair, etc. The staff of a scene shop is usually referred to as scenic carpenters, but within that there are many specialities such as plasterers, welders, and scenic stitchers. Scenic painting is a separate aspect of scenic construction, although the scenic painter usually answers to the technical director.
There is also usually another person often referred to as a jack of all trades, or as a Fred-John. He or she doesn’t specialize in a particular aspect of construction, but is skilled to some degree in most.
In fiction, setting includes the time, location, and everything in which a story takes place, and initiates the main backdrop and mood for a story. Setting has been referred to as story world or milieu to include a context (especially society) beyond the immediate surroundings of the story. Elements of setting may include culture, historical period, geography, and hour. Along with plot, character, theme, and style, setting is considered one of the fundamental components of fiction.
Setting up to fail is a psychological manipulation performed on a target in which the target is given a task which is designed to fail as it has an unrealistic objective – “the setting of impossible objectives… set up to fail”. The target will become stressed trying to achieve the impossible, particularly if under pressure. Once the task attempt has failed, the outcome can then be used as ammunition to discredit and blame the target. A variation on this is that an otherwise achievable objective is covertly sabotaged and undermined to make it unachievable.
The same result may result unintentionally by way of a “negative spiral of expectations… the ‘set-up-to-fail’ syndrome”.
Stonesetting is the art of securely setting or attaching gemstones into jewelry. Stonesetting can also be used in referring to setting a stone or orb believed to have magical properties into a staff (stick).
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the Forgotten Realms setting for Dungeons & Dragons) or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as “homebrew” settings or worlds.
Typesetting is the composition of text by means of types.
Typesetting requires the prior process of designing a font and storing it in some manner. Typesetting is the retrieval of the stored letters (called sorts in mechanical systems and glyphs in digital systems) and the ordering of them according to a language’s orthography for visual display.
Set and setting describes the context for psychoactive and particularly psychedelic drug experiences: one’s mindset and the setting in which the user has the experience. This is especially relevant for psychedelic or hallucinogenic experiences. The term was coined by Timothy Leary, and became widely accepted by researchers in psychedelic psychotherapy.
‘Set’ is the mental state a person brings to the experience, like thoughts, mood and expectations. ‘Setting’ is the physical and social environment. Social support networks have shown to be particularly important in the outcome of the psychedelic experience . They are able to control or guide the course of the experience, both consciously and subconsciously. Stress, fear, or a disagreeable environment, may result in an unpleasant experience (bad trip). Conversely, a relaxed, curious person in a warm, comfortable and safe place is more likely to have a pleasant experience.
Of course, the drug dose does not produce the transcendent experience. It merely acts as a chemical key — it opens the mind, frees the nervous system of its ordinary patterns and structures. The nature of the experience depends almost entirely on set and setting. Set denotes the preparation of the individual, including his personality structure and his mood at the time. Setting is physical — the weather, the room’s atmosphere; social — feelings of persons present towards one another; and cultural — prevailing views as to what is real. It is for this reason that manuals or guide-books are necessary. Their purpose is to enable a person to understand the new realities of the expanded consciousness, to serve as road maps for new interior territories which modern science has made accessible
—Timothy Leary, The Psychedelic Experience: A Manual Based on the Tibetan Book of the Dead
In 1966, Timothy Leary conducted a series of experiments with Dimethyltryptamine with controlled set and setting. The aim was to see whether DMT (N,N-dimethyltryptamine), which had then been mostly thought of as a terror-inducing drug, could produce pleasant experiences under a supportive set and setting. It was found that it could.
Set and setting has also been investigated from a religious perspective .
Setting a knot is the process of tightening it. Improper setting can cause certain knots to underperform.
» Posted By Lord Voldemort On 10.07.2011 @ 8:41 am
setting is a background to something, or can be used to adjust things on a pc. Setting.
» Posted By Lord Voldemort On 10.07.2011 @ 7:12 am
I picked up a pretzel tentatively. I had never tried pretzels before. They were one of my fear foods, and my doctor suggested that it was about time to consume one and make some progress. I lifted the pretzel to my mouth and cringed, just a few chews, a swallow, and I was freee to go.
» Posted By Lord Voldemort On 05.22.2011 @ 6:36 pm
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there were a pair of matching shoes in the doorway. red, worn out, and a child’s size 2. how much they meant to the girl he would never understand, but what he did know was that they would forever remain amongst her most treasured possessions.
» Posted By lord voldemort On 06.17.2010 @ 2:05 am